![]() ![]() Your infantrymen deal 10% more damage to cavalry in simulations Increase troop wounded recovery ratio by 20% while in army / 10% more damage in simulated battles defending siege camps When attacking, your troops have 5% more damage in simulated battles Prisoner lords are 50% less likely to escape from your party Trade Penalty within cities of your faction is decreased by 5% Trade penalty within villages of your faction is decreased by 10% Increase carry capacity from pack animals by 10% ![]() Your party has 10% advantage in simulated battles against banditsġ5% reduction in disorganized state recovery duration ![]() Moving while party morale is higher than 75 gives +2 passive XP to all troops daily Moving while overburdened gives +2 XP to all troops daily 50% chance to increase clan’s relation with notable by 1 when you enter a village (once per day) ![]()
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